My current fulltime internship, where I am working on small to medium sized features independently. As I am under an NDA, details will be sparse.
My main personal project with a focus on development tools for the use of modding. It is a multi faceted project that requires work in backend, frontend and game development. Currently reworking the system that connects the Frontend and Host game.
There isn’t all that much to show currently. My current goal with the project is for direct and indirect lighting to be calculated using Voxel Cone Tracing.
Rift breaker is a first person shooter with two variations of the same world that can be swapped between. It was my fourth group game project at Futuregames.
Ecocide is a first person ability/grab and throw based defensive action game. It was my third group game project at Futuregames.
B34-N is an online multiplayer top-down cooperative shooter. This was my second group game project at Futuregames, and can only be described as a failure. However, due to the unique aspect of online multiplayer I feel it is worth showcasing.